PC Games Like Final Fantasy are like final fantasy more games is available on websites, but my recommended there 4 games you can play this games give you final fantasy.
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PC Games Like Final Fantasy:-
1 .Xenoblade Chronicles 2
Xenoblade Chronicles 2[a] is an open world action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch video game console. Released worldwide on December 1, 2017, it is the third installment in the Xenoblade Chronicles series, and the seventh main entry in the Xeno meta series; although it features a different setting and characters than the first Xenoblade Chronicles, it marks a return to a story-driven game, unlike the previous game in the series, Xenoblade Chronicles X, which was oriented towards open world exploration.
Gameplay
Akin to previous Xenoblade games, Xenoblade Chronicles 2 is an action role-playing game (ARPG) where the player controls a main character out of a party of three.[1][2][3] The game employs an open world design, with a day-and-night time cycle that often affects in-game events, including quests, enemy strength, and item availability. Unlike previous entries Xenoblade Chronicles & Xenoblade Chronicles X, which consisted of a cohesive open world through which player could journey uninterrupted, the game takes place on several Titans, between whom the player travels via a Fast Travel option.
2.The Last Remnant
The Last Remnant (ラストレムナント, Rasuto Remunanto) is a role-playing video game developed and published by Square Enix. It was released worldwide for Xbox 360 in November 2008 and for Microsoft Windows in March 2009. A PlayStation 3 version has been cancelled.[5] A remastered version was released on PlayStation 4 in December 2018 and for Nintendo Switch in June 2019. The game follows a teenage warrior on a quest to end the war, in a fictional world divided into multiple city-states and inhabited by four different species. Their past includes a conflict over "Remnants", magical artifacts of varying forms. The game features a unique battle system in which the player commands multiple groups, or "unions", of characters rather than individual units.
Gameplay
A group of people and monsters in light armor fight, with Rush facing away closest to the viewer. Gauges and boxes filled with text and numbers ring the perimeter of the image.
The battle screen, showing the morale bar at the top, a compass showing the relative positions for each group, the status of the current fighting union, and the order in which each unit in the two fighting unions will take their turn
The game is split between a world area, a battle area and a world map.[7] The player controls Rush Sykes, the protagonist, and moves him around the world screen within an area, with the camera floating behind and slightly above him. Within the world screen, the player can talk to anyone, enter buildings and other areas, or exit to the map screen. The map screen allows instant travel between different cities and areas, or between different areas within the city. On the battle screen, the game has a three-dimensional area like the world screen with a setting reminiscent of the location, where every character and enemy appear. Instead of random encounters, players enter the separated battle when they touch an enemy on the main world screen. The player may choose to enter a battle with multiple enemies at once by activating a "time-shift" system, in which time slows down and they may run up to multiple enemies before the battle.
3.Kingdom Hearts III
Kingdom Hearts III[a] is a 2019 action role-playing game developed and published by Square Enix for the PlayStation 4 and Xbox One. It is the twelfth installment in the Kingdom Hearts series, and serves as a conclusion of the "Dark Seeker Saga" story arc that began with the original game. Set after the events of Kingdom Hearts 3D: Dream Drop Distance, returning protagonist Sora is joined by Donald Duck, Goofy, King Mickey and Riku in their search for seven guardians of light as they attempt to thwart Xehanort's plan to bring about a second Keyblade War. Their journey has them cross paths with characters and visit worlds based on different Disney and Pixar intellectual properties.
Concepts for Kingdom Hearts III began as early as 2005 after the release of Kingdom Hearts II in Japan, with the game not being announced until 2013, following years of rumors and speculation. The game features recurring gameplay elements from the series, while expanding parties to five characters total, introducing new "Attraction Flow" attacks that incorporate various Disney Parks attractions, and including minigames inspired by classic Walt Disney Productions Mickey Mouse cartoons in the style of 1980s LCD games.
Kingdom Hearts III was released worldwide in January 2019, and was met with generally positive reviews from critics. It sold over five million copies within its first week of release, becoming both the fastest-selling and best-selling game in the series' history. A downloadable content expansion of the game titled Kingdom Hearts III Re Mind[b] was released on January 23, 2020 for PlayStation 4,[4] and on February 25, 2020 for Xbox One.
Gameplay
Gameplay in Kingdom Hearts III is similar to its predecessors, with hack and slash combat,[6] which director Tetsuya Nomura stated would be along the lines of the system seen in Kingdom Hearts II, with an evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II, and closely tied to the gameplay in Kingdom Hearts 3D: Dream Drop Distance.[7][8][9] He also revealed that the handheld games of the series were where he could experiment with the combat mechanics, and that some of the well-received additions could appear in Kingdom Hearts III.[7][8] Nomura noted that new gameplay elements are the "skeleton" of the game, saying, "When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element, and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we're going to have with this new installment."[10] Additionally, the development team "always want to try something new", taking previously introduced mechanics and making small "tweak[s]" to them so they are customized for Kingdom Hearts III.
4.Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age[c] is a role-playing video game developed and published by Square Enix. An entry in the long-running Dragon Quest video game series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July 2017, and worldwide for the PlayStation 4 and Microsoft Windows in September 2018. An enhanced version, Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition, was released in September 2019 for the Nintendo Switch and will be released for PlayStation 4, Microsoft Windows and Xbox One in December 2020.
One of the first games announced for the Nintendo Switch video game console, the game was originally conceived as an open world game, but the idea was discarded when it conflicted with the story the developers wanted to tell. To increase the awareness of the Dragon Quest franchise in the west, support for Microsoft Windows and features such as voiced English dialogue and support for 4K resolution were included. Elements added later included an expanded plot and an option to listen to an orchestral version of the score.
Gameplay
See also: Common elements of the Dragon Quest series
In-game screenshot showing a common battle
The Nintendo 3DS and Definitive Edition versions have an optional mode that allows the player to play them in a 16-bit graphical mode.
Dragon Quest XI continues the gameplay of previous games in the series, in which players explore worlds and fight against various monsters, including the ability to explore high areas.[2] The Nintendo 3DS version features a different style to the other versions, showcasing 3D graphics on the top screen and 16-bit styled sprites on the bottom screen. Before entering battle, players can also toggle between the 3D and 2D graphical styles at any time.[3][4] Like with Dragon Quest IX, on land the game's battle system features no random encounters and shows all enemies on the overworld. The battle system also adds a free-form camera option inspired by the MMORPG Dragon Quest X that allows players to move around the enclosed battlefield, although it is purely visual and provides no other benefits to gameplay.
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